![]() ![]() ![]() Please see the Magic home on github for additional information and support! How to use engineering magic to copy a huge build from one world to another: How to use the spell editor to make a new spell: The original dev no longer updates this plugin, it's best to download from the link provided here. Adds blocked-spells, allowed-spells and a few other useful WorldGuard flags. WGCustomFlags ( download) : Only needed with older versions of WorldGuard. MagicArenas ( download) : A simple dueling/mob arena plugin with in-game configuration. Magic integrates with a lot of plugins ( see here), but there are a few of my own (or that I have taken over) that are worth mentioning: Get the download url for your version of Magic/Spigot with the /getrp url command. If you want to mix this in with your own server RP, try our merge tool at The plugin is useable without a resource pack, and (using special wand items) is even functional on Bedrock clients via Geyser. As of Magic 6.0, the resource pack will be provided for you automatically if you don't have one set in server.properties. This has the same editor that you can use on your own server with the "/mconfig editor" command.įor the full Magic experience, you will also want to use the Magic resource pack. If you'd like to experiment with spell configuration, please try our editor and live sandbox server. If you'd like to try out Magic, please go to our development server: Magic is infinitely customizable, allowing you to script your own spells, actions, items, mobs and anything else you see done in the included example configurations. Other examples are included, such as a Harry Potter setup, Star Wars, GTA-Style guns and cars, elemental bending and more. The default experience is an "RPG lite" extension to survival. With over 200 spells, a variety of wand templates, and complete customization, you can use Magic to craft a unique experience for your server. Magic is a plugin that adds powerful magic wands, items, mobs and more to your server. Seriously, though, don't use the review section to report problems unless you've asked for help! Leave a bad review saying you'll make it higher in exchange for help.Leave a negative review without asking for help.The Discussion section here, NathanWolf's profile, and NathanWolf's DMs are not going to get responses. If you can't find what you're looking for, we are here to help! Check the config info page for spell, wand and other info. ![]() Check the reference manual for configuration options.Source Code: Languages Supported: Russian,French,Spanish,Chinese,Korean Donation Link: Re-enabled use of "set_actor_id" in loot tables when refering to custom spawn eggs for game versions 1.19.Native Minecraft Version: 1.13 Tested Minecraft Versions:.Re-enabled use of Molang queries for the item's data field in recipes for game versions 1.19.80 and beyond, eg.Re-enabled use of aux value to refer to custom eggs in commands for game versions 1.19.80 and beyond, eg.Several fixes to custom spawn eggs ( MCPE-170184).Fixed custom textures that override ‘minecraft’ blocks with aux metadata as a list of textures.The inventory cursor no longer snaps to a random spot when flicking the left thumbstick ( MCPE-169176).Fixed several crashes that could occur during gameplay.Please continue to upvote and report any new bugs at and leave us your feedback at ! A new update has been released to address some issues that were introduced with the 1.19.80 update. ![]()
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